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qtower

Q Tower

Q Tower screenshot

Q Tower is a 2D platformer where the player jumps down from platform to platform, shoots enemies and collect items. The game features a Competitive and Fidget game modes.

Goal

The goal of the game in any mode is to reach the bottom of the tower. The difficulty of the game is differentiated by the different tower heights, which ranges from “dwarfish” to “infinite”.

Game modes

Competitive

A turret
A stomped enemy and a deactivated turret

Competitive mode involves collecting items and killing enemies, which include three types of walking troopers, toppers flying in an aircraft and automatic turrets.

The player can kill enemies by either shooting them or stomping them. Gray troopers require 3 shots to kill, all the rest of the enemies - just a single shot.

Turrets can also be operated by the player by jumping on top of them. This makes their screen turn from red to blue, and allows the player to control the turret and shoot down enemies. By pressing DOWN while standing on the turret, the player can deactivate the turret. By jumping on the turret and holding DOWN, the player can stomp the turret.

The player starts with 3 lives. When killed, a respawn shadow appears from which the player can restart.

There are also items which provide score. The score doesn't have any function except for bragging rights.

Philantropic Ninja

When the player reaches the bottom of the tower, they are awarded a title, which depends on how well they did, specifically: how many items they have collected and how many enemies they have killed. The most challenging title to get is that of Philantropic Ninja, which means that you have reached the bottom of the tower, while having collected no items and killed no enemies. The longer the tower, the more challenging the task. In many cases, it's near impossible.

Fidget

In fidget mode all the player has to do is to collect items. Picking an infinite tower height exposes the player to a wider roster of items that get introduced, the further the player explores the depths of the Q Tower. Collecting three of the same item in a row provides an additional score bonus.

Reception

Some people liked the game. Others didn't.

Matt from Hypothetical Game Review noted that the game is “not complete shit, but still shit.” Ralf was quoted as saying that “Q Tower is almost enjoyable, to the point that I can see it becoming a cult classic that everyone talks about, but nobody is really playing. Its author should definitely rethink his life choices.”

The "Infinite tower" controversy

The bottom of the “infinite tower”.

Although the game claims that one can choose an infinite tower height, this has been shown to be somewhat false. In reality, the platforms will eventually end and jumping off the last one will send the player falling down forever.

Slow Club argues that there is no contradiction, since, in fact, the game claims infinite tower height, not infinite amount of platforms. Ralf, however, argues that the promise of “infinite tower” implies actual infinite gameplay - and once the platforms are over, there is no more gameplay. Unless you consider falling down an endless pit a game. To which an official representative of Slow Club said “We do.” An unofficial representative also said something, but nobody wrote it down.

Download

See also

qtower.txt · Last modified: 2025/02/19 15:36 by lverona