Louigi Verona's Workshop

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Just experimenting with a grid here. Currently what is going on is that cells are triggered randomly and each time a cell is activated - a 1 is added to its value. Colors simply show "level" gradation. After the cell reaches level 9, next time it is reverted back to 0. So this is just a skeleton of a possible cellular automation.

Time is the amount of triggers, efficiency is the number of yellowish cells.

Time:0
Efficiency:0
2
1
0
2
1
0
1
2
1
2
1
2
2
0
0
1
1
2
2
1
1
0
1
1
0
1
0
0
2
1
2
1
1
1
0
1
0
0
0
2
1
1
1
2
2
1
1
1
1
1
0
1
2
0
1
1
0
0
2
1
1
2
2
0
2
0
2
1
1
0
0
0
0
0
2
0
1
1
2
1
1
0
0
1
0
1
2
1
1
0
2
1
1
2
0
0
2
0
1
0
2
1
0
1
1
0
2
0
2
0
1
0
0
1
0
1
0
0
2
0
2
2
0
2
2
1
0
2
1
0
1
1
0
0
1
2
1
2
2
2
2
1
2
0
1
1
1
2
0
2
1
0
1
1
2
0
2
0
2
1
2
1
0
0
1
0
0
2
2
0
0
0
2
2
2
1
2
0
2
2
2
0
0
1
0
1
1
1
2
0
2
0
0
2
2
2
1
2
2
0
0
0
1
2
1
2
0
0
0
0
2
1
0
2
2
2
1
0
1
2
2
0
1
0
1
2
2
1
1
2
2
1
2
0
0
2
2
1
0
1
2
1
1
0
1
0
2
0
2
0
2
1
2
2
0
1
1
2
1
0
2
1
2
2
2
0
1
1
0
2
2
2
1
2
1
2
1
1
1
0
1
1
1
0
1
0
2
0
2
1
0
0
2
0
1
1
0
2
1
1
1
2
1
0
1
2
2
2
2
2
0
2
2
2
2
1
1
1
0
1
1
0
0
1
0
0
1
1
0
1
0
1
0
0
1
1
2
2
0
0
2
0
2
1
2
1
2
1
1
1
0
2
2
2
0
1
1
0
0
1
2
0
0
0
2
1
2
1
0
1
0
2
1
1
1
1
0
1
2
0
2
0
0
1
1
0
2
2
1
1
0
0
2
2
2
0
2
1
0
2
2
0
0
0
2
1
0
1
0
0
1
0
0
1
1
2
1
2
2
2
0
2
1
2
2
1
2
0
1
2
2
0
0
1
1
1
2
2
0
2
0
1
2
1
1
0
2
1
0
1
1
2
0
2
0
0
0
2
0
2
2
0
0
2
1
2
0
2
0
1
1
1
1
1
1
2
0
1
1
1
2
0
1
1
0
0
0
2
2
1
2
2
0
0
0
2
2
0
0
1
0
2
2
1
1
2
0
2
2
1
1
1
0
1
1
0
1
0
2
2
1
1
1
0
0
1
0
0
0
1
2
2
0
0
2
2
2
0
0
2
1
0
0
1
2
1
2
1
0
1
2
1
1
1
0
0
2
1
2
0
1
0
0
0
1
2
2
0
2
1
2
2
2
1
1
1
0
0
2
0
1
0
2
0
2
1
0
1
0
1
2
1
2
1
2
2
0
1
1
1
1
1
1
1
2
0
1
1
2
2
2
0
1
0
0
0
1
0
0
0
0
2
2
1
2